F1 2009
Is there anybody left who remembers what racing games used to be like before the arrival of the racing line? Hard, that's what. Case in point: old F1 games. The speed of the simulated cars is so intense that it used to be all too easy to fly straight off a corner and into an unpleasant pause-restart cycle, which was usually enough to put you off those games completely. Needless to say, I was incredibly relieved to see a helpful guiding line in Sumo Digital's F1 2009. Phew.
Gran Turismo PSP
The PSP’s rocky relationship with Gran Turismo has been turbulent, to say the least. Announced as Gran Turismo 4 Mobile back with the PSP itself in 2004, the game has been subject to half a decade of delays and continual scepticism from detractors. Five years later and we’ve finally come full circle: Gran Turismo gets announced at E3 ’09 to be released in October with the new PSP Go. Much has changed since 2004 though, and a handheld version of Gran Turismo 4 is not quite the technical marvel it once was.
WipEout HD Fury

WipEout and PlayStation have always gone together like smuggling food and cinemas. When it's not been skirting dangerously close to inducing epileptic fits, Sony's very own speed racer has always basked in crisp visual fluidity and finely tuned driving mechanics. WipEout HD, then, was as much a beautiful trip into PlayStation nostalgia as it was a brilliant little game in itself, its high-speed inertia-defying racing serving as the missing link between Burnout and the rollercoaster. It's still a technical powerhouse, too, remaining one of the few games that effortlessly manage 60fps at 1080p almost a full year after its original release. We'll just assume you've already bought it, then. Because it's ace.