Tony Hawk: RIDE
It's easy to approach Tony Hawk: Ride with a touch of cynicism. It wants you to buy yet another plastic peripheral, for a start, which means a steep (100 GBP) initial cost for a series that's seen better days. But I found it hard not to be won over by lead designer Patrick's Dwyer's overwhelming enthusiasm for the game and, to give developer Robomodo their dues, they've reinvigorated a stale licence before: they're mostly formed of the same studio that managed to transform the dull Knockout Kings series into the phenomenal Fight Night franchise.
X-Men Origins: Wolverine

I don't know how it happened: perhaps somebody smudged some ink somewhere, or lazily misread a memo. Maybe somebody crossed the streams. But, regardless of how, Raven's accompanying videogame to Hugh Jackman's latest cineplex adventure, X-Men Origins: Wolverine, was designed around an 18 rating. Gratuitous, uncensored and rampant violence oozes from every grizzled, vicious pore. Heads get lopped off, people get skewed on poles, and faces get blasted wide open with shotguns. Facing an elite military unit with a genetically engineered arm, Wolverine rips it off and hits him with it until his head caves in. And there's blood. So much blood. That's the game. The movie's a 12A.