Tekken 6

Even the most die-hard fanatic of Namco’s flagship fighter will concede that the series, in terms of mass-market consumption in the West, peaked at Tekken 3. That was 1998 – a long, long time ago, when Microsoft hadn’t even begun to think about getting into the console market and European versions of everything still came locked at a despicable 50hz. Such faraway sentimentality ensures that the home version of Tekken 6, released to coincide with the series’ 15th (I’m so old) anniversary, has a tough gig: it has to compete with nostalgia, the fighting genre’s increasingly niche status in the West and the fact Street Fighter IV arrived earlier this year entirely unfazed by both.

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Posted by Martin

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